RD·01/FIELD ACTIVE
RD·01/FIELD ACTIVE

Elias
Kane

AI Consultant//Game Developer//Research Writer
X 0.500  Y 0.500F 0.0540  K 0.0630ITER 0T 00:00_
01/SELECTED WORK

Work

UI SCREENSHOT // 16:9
PROJECT_07//AI_DEMO

Synapse Playground

An interactive RAG sandbox for inspecting retrieval traces and prompt deltas side by side, in real time.

LLMRAGEVALTS
YEAR 2025·STATUSACTIVE
02/WRITING & RESEARCH

Field Notes

ENTRIES 01
SORT RECENT_
LOG_24
2025.04
RESEARCH//PINNED

On Emergent Tooling

How agentic systems improvise tools under-spec — a field taxonomy of the failure modes I keep seeing, and the few that actually generalize.

AGENTSANALYSISLONGFORM
READ 14 MIN
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03/GAME DEV

Games

GAMEPLAY CAPTURE // 16:9
PROJECT_03//GAME_DEV

Hollow Tide

A tide-driven survival roguelike where the map redraws itself every lunar cycle — built solo in a custom ECS engine.

UNITYPROCGENSHADERS
YEAR 2024·STATUSACTIVE
04/CONTACT

Elias Kane

jamisonwhocodes@gmail.com GitHub LinkedIn